VCV Over 60s

Veterans Cricket Victoria (VCV) – DRAFT Playing Rules – Season 2020/21

The following Playing Rules shall apply to all Over 60 cricket matches conducted within Victoria (or other locations as defined) in accordance with the official VCV Match Fixture program, as published annually.

These rules were adopted at the VOSCA AGM held on July 17th, 2006, and have been amended at subsequent AGMs, as recorded in the minutes of meetings. Where these Playing Rules do not cover a specific issue, the Laws of Cricket shall apply.


Teams may comprise any number of players with the agreement of both captains. An innings will close when a maximum of 10 wickets have fallen. Only eleven fielders may be on the field at any one time. Fielders may rotate at any time by notifying the nearest umpire.

Captains shall provide the opposing captain with a team list of all players prior to the start of a game.

2. Player Eligibility:

To be eligible to play in designated Over 60s fixtures, a player must turn Sixty (60) years of age on or before 31 December of the playing year. To be eligible to play designated Over 70s fixtures, a player must turn Seventy (70) years of age on or before 31 December in the playing year.

3. Clothing and Equipment

a) Players may wear coloured or white team shirts and trousers in the field of play.

b) VCV recommends batsmen, wicket keepers and fielders wear helmets when appropriate (Appendix 1).

c) Cricket balls as prescribed and provided by VCV shall be used in all VCV Over 60s and 70s fixtures.

4. Start Time of Matches:

Matches shall commence at 11.00am and finish no later than 6.00pm. By agreement of the umpires or captains of both teams, playing times may be varied to accommodate ground and weather conditions.

5. Match Innings:

Each team shall bat for a maximum of forty (40) Overs, unless dismissed earlier. A fielding team may bowl a maximum of 10 overs in succession from one end by the agreement of both captains.

6. Tea Break:

A tea break shall be taken at the interval between the innings for a maximum period of thirty (30) minutes.

7. Bowling:

a) Bowlers may bowl a maximum of eight (8) overs in an innings. The fielding team must use a minimum of seven (7) bowlers in an innings except in circumstances where the batting side is dismissed in less than 40 overs.

b) An Over will be declared after six (6) valid balls have been bowled with a maximum of nine (9) deliveries

8. No Balls and Wides:

a) NO BALL shall be called for any delivery that lands or bounces off the prepared turf or synthetic pitch in front of a batter.

b) NO BALL shall be called for any delivery which, after pitching, passes or would have passed over head height of the striker standing upright at the popping crease.

Note: A bowler delivering a “bouncer” above shoulder height will be given a warning. If repeated, the bowler will cease to bowl for the remainder of the innings.

c) NO BALL shall be called for a full toss delivery above waist height.

d) WIDE shall be called should a ball passing wide of the striker be not within reach to enable the striker to hit it with the bat by means of a normal cricket stroke.

9. Batting:

A batsman must retire immediately upon attaining a score of forty (40) runs, and may not bat again in that innings. Batsmen can retire before scoring 40 runs and can resume their innings once all listed batsmen have batted. Returning batsmen shall return in the order of retirement until all 10 wickets have fallen.

10. Umpires:

Should no official umpire(s) be available, both captains shall provide non-official umpires.

11. Modification to Rules:

With the agreement of both Captains prior to the commencement of play, any aspect of playing conditions may be modified other than the rule a batsman may not score more than 40 runs or a bowler bowl more than 8 overs in an innings.

12. Boundaries:

The boundary of a playing oval shall be a maximum 50 metre half circle as measured from the stumps at both ends of the pitch and then connected by a straight line on the off and on sides of the wicket. 

13. Field Restrictions:

Teams must have at least 4 fieldsmen other than the wicketkeeper placed within an imaginary line half way to the boundary at all times. There may be no more than five (5) fieldsmen placed on the legside including two (2) behind square leg at all times. The umpires shall adjudicate and call NO BALL for breaches.

14. Defibrillator:

It is the responsibility of the home team to ensure a defibrillator is available at the ground.

15. Insurance

It is a condition of affiliation with VCV that each club takes out insurance for its players under Cricket Australia’s National Club Protection Program (offered by JLT Insurance).

16. Health and Safety

The health and safety of players during games is the highest priority for managers and team captains.

Helmets – VCV recommends batsmen, wicket keepers and fielders wear a helmet in appropriate circumstances (see Appendix 1 for Guidelines).

Hot Weather – Should the weather forecast in the local area of the match as shown on at 6.00pm on the evening prior to the match, display a temperature of 36ºC or greater, the match will be abandoned. Simply highlight the Suburb/Town name or postcode to show the next day’s temperature.

With the concurrence of both teams, a match can be played where the forecast temperature at 6.00pm the evening prior to the match is between 36oC and 38oC. (See Appendix 2 and Guidelines for conducting matches in hot conditions)

Air Pollution – VCV recommends managers and captains monitor the air quality during games and training sessions (See Appendix 3)

Lightning – Play must cease once thunder is heard less than 30 seconds after its related lightning flash. Play must not resume until thunder is not heard within 30 minutes elapsed time after the storm has passed.


1. Helmets

The VCV strongly recommends batsmen wear the British Standard 7928.2013 compliant helmet at all times except against slow bowling helmets (as determined by the umpire), by wicket keepers when standing up on the stumps and by fieldsmen within seven metres of the batsman excluding the arc between gully and leg gully.

2. Hot Weather Guidelines

All matches are to cease when the air temperature exceeds 38oC. On hot days, captains should ensure the temperature is checked at hourly intervals.

When the forecast temperature exceeds 36oC, captains shall consider the following to minimize the risk involved in playing: adjusting the starting time; reduced over games; additional drinks breaks; split innings; earlier retirement for batsmen, limit bowling spells to 3 overs maximum and the regular rotation of fieldsmen.

3. Air Pollution

VCV recommends the following considerations when playing or training for cricket when air quality is a potential issue:

a)  General air quality at the ground / training facility – If any of the air quality measures are over 200 (see below for PM2.5 air quality guidelines), we advise  serious consideration be given to suspending play/training.

b ) Visibility – Where visibility is poor, air quality will be poor. Assessment of visibility will be similar to bad light considerations.

c) Player feedback – Match officials and captains should monitor players and officials for signs of feeling unwell and seek regular feedback. Those with known respiratory conditions are coping and have the support they need including medications

VCV recommends using Air Quality measures published through Victorian Government website to evaluate the current level of air quality and general advice on implications for players and officials.